dotfiles

personal configuration files and scripts
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config.def.h (10268B)


      1 /* See LICENSE file for copyright and license details. */
      2 
      3 /* appearance */
      4 static const unsigned int borderpx  = 1;        /* border pixel of windows */
      5 static const unsigned int snap      = 32;       /* snap pixel */
      6 static const int swallowfloating    = 0;        /* 1 means swallow floating windows by default */
      7 static const unsigned int gappih    = 10;       /* horiz inner gap between windows */
      8 static const unsigned int gappiv    = 10;       /* vert inner gap between windows */
      9 static const unsigned int gappoh    = 10;       /* horiz outer gap between windows and screen edge */
     10 static const unsigned int gappov    = 10;       /* vert outer gap between windows and screen edge */
     11 static const int smartgaps          = 0;        /* 1 means no outer gap when there is only one window */
     12 static const int showbar            = 1;        /* 0 means no bar */
     13 static const int topbar             = 1;        /* 0 means bottom bar */
     14 static const char *fonts[]          = { "monospace:size=10" };
     15 static const char dmenufont[]       = "monospace:size=10";
     16 static const char col_gray1[]       = "#222222";
     17 static const char col_gray2[]       = "#444444";
     18 static const char col_gray3[]       = "#bbbbbb";
     19 static const char col_gray4[]       = "#eeeeee";
     20 static const char col_cyan[]        = "#005577";
     21 static const char col1[]            = "#ffffff";
     22 static const char col2[]            = "#ffffff";
     23 static const char col3[]            = "#ffffff";
     24 static const char col4[]            = "#ffffff";
     25 static const char col5[]            = "#ffffff";
     26 static const char col6[]            = "#ffffff";
     27 static const char col7[]            = "#ffffff";
     28 static const char col8[]            = "#ffffff";
     29 static const char col9[]            = "#ffffff";
     30 static const char col10[]           = "#ffffff";
     31 static const char col11[]           = "#ffffff";
     32 static const char col12[]           = "#ffffff";
     33 static const char *colors[][3]      = {
     34 	/*               fg         bg         border   */
     35 	[SchemeNorm] = { col_gray3, col_gray1, col_gray2 },
     36 	[SchemeSel]  = { col_gray4, col_cyan,  col_cyan  },
     37 	[SchemeBar]  = { col_cyan, col_cyan,  col_cyan  }, // Dirty workaround lol
     38 	[SchemeCol1]  = { col1,      col_gray1, col_gray2 },
     39 	[SchemeCol2]  = { col2,      col_gray1, col_gray2 },
     40 	[SchemeCol3]  = { col3,      col_gray1, col_gray2 },
     41 	[SchemeCol4]  = { col4,      col_gray1, col_gray2 },
     42 	[SchemeCol5]  = { col5,      col_gray1, col_gray2 },
     43 	[SchemeCol6]  = { col6,      col_gray1, col_gray2 },
     44 	[SchemeCol7]  = { col7,      col_gray1, col_gray2 },
     45 	[SchemeCol8]  = { col8,      col_gray1, col_gray2 },
     46 	[SchemeCol9]  = { col8,      col_gray1, col_gray2 },
     47 	[SchemeCol10] = { col10,     col_gray1, col_gray2 },
     48 	[SchemeCol11] = { col11,     col_gray1, col_gray2 },
     49 	[SchemeCol12] = { col12,     col_gray1, col_gray2 },
     50 };
     51 
     52 /* tagging */
     53 static const char *tags[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" };
     54 
     55 static const Rule rules[] = {
     56 	/* xprop(1):
     57 	 *	WM_CLASS(STRING) = instance, class
     58 	 *	WM_NAME(STRING) = title
     59 	 */
     60 	/* class     instance  title           tags mask  isfloating  isterminal  noswallow  monitor */
     61 	{ "Gimp",    NULL,     NULL,           0,         1,          0,           0,        -1 },
     62 	{ "Firefox", NULL,     NULL,           1 << 8,    0,          0,          -1,        -1 },
     63 	{ "St",      NULL,     NULL,           0,         0,          1,           0,        -1 },
     64 	{ NULL,      NULL,     "Event Tester", 0,         0,          0,           1,        -1 }, /* xev */
     65 };
     66 
     67 /* layout(s) */
     68 static const float mfact     = 0.55; /* factor of master area size [0.05..0.95] */
     69 static const int nmaster     = 1;    /* number of clients in master area */
     70 static const int resizehints = 1;    /* 1 means respect size hints in tiled resizals */
     71 
     72 static const Layout layouts[] = {
     73 	/* symbol     arrange function */
     74 	{ "[]=",      tile },    /* first entry is default */
     75 	{ "><>",      NULL },    /* no layout function means floating behavior */
     76 	{ "[M]",      monocle },
     77 };
     78 
     79 /* key definitions */
     80 #define MODKEY Mod1Mask
     81 #define TAGKEYS(KEY,TAG) \
     82 	{ MODKEY,                       KEY,      view,           {.ui = 1 << TAG} }, \
     83 	{ MODKEY|ControlMask,           KEY,      toggleview,     {.ui = 1 << TAG} }, \
     84 	{ MODKEY|ShiftMask,             KEY,      tag,            {.ui = 1 << TAG} }, \
     85 	{ MODKEY|ControlMask|ShiftMask, KEY,      toggletag,      {.ui = 1 << TAG} },
     86 
     87 /* helper for spawning shell commands in the pre dwm-5.0 fashion */
     88 #define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } }
     89 
     90 /* commands */
     91 static char dmenumon[2] = "0"; /* component of dmenucmd, manipulated in spawn() */
     92 static const char *dmenucmd[] = { "dmenu_run", "-m", dmenumon, "-fn", dmenufont, "-nb", col_gray1, "-nf", col_gray3, "-sb", col_cyan, "-sf", col_gray4, NULL };
     93 static const char *termcmd[]  = { "st", NULL };
     94 static const char scratchpadname[] = "scratchpad";
     95 static const char *scratchpadcmd[] = { "st", "-t", scratchpadname, "-g", "120x34", NULL };
     96 
     97 static Key keys[] = {
     98 	/* modifier                     key        function        argument */
     99 	{ MODKEY,                       XK_p,      spawn,          {.v = dmenucmd } },
    100 	{ MODKEY|ShiftMask,             XK_Return, spawn,          {.v = termcmd } },
    101 	{ MODKEY,                       XK_grave,  togglescratch,  {.v = scratchpadcmd } },
    102 	{ MODKEY,                       XK_b,      togglebar,      {0} },
    103 	{ MODKEY|ShiftMask,             XK_j,      rotatestack,    {.i = +1 } },
    104 	{ MODKEY|ShiftMask,             XK_k,      rotatestack,    {.i = -1 } },
    105 	{ MODKEY,                       XK_j,      focusstack,     {.i = +1 } },
    106 	{ MODKEY,                       XK_k,      focusstack,     {.i = -1 } },
    107 	{ MODKEY,                       XK_i,      incnmaster,     {.i = +1 } },
    108 	{ MODKEY,                       XK_d,      incnmaster,     {.i = -1 } },
    109 	{ MODKEY,                       XK_h,      setmfact,       {.f = -0.05} },
    110 	{ MODKEY,                       XK_l,      setmfact,       {.f = +0.05} },
    111 	{ MODKEY|Mod4Mask,              XK_h,      incrgaps,       {.i = +1 } },
    112 	{ MODKEY|Mod4Mask,              XK_l,      incrgaps,       {.i = -1 } },
    113 	{ MODKEY|Mod4Mask|ShiftMask,    XK_h,      incrogaps,      {.i = +1 } },
    114 	{ MODKEY|Mod4Mask|ShiftMask,    XK_l,      incrogaps,      {.i = -1 } },
    115 	{ MODKEY|Mod4Mask|ControlMask,  XK_h,      incrigaps,      {.i = +1 } },
    116 	{ MODKEY|Mod4Mask|ControlMask,  XK_l,      incrigaps,      {.i = -1 } },
    117 	{ MODKEY|Mod4Mask,              XK_0,      togglegaps,     {0} },
    118 	{ MODKEY|Mod4Mask|ShiftMask,    XK_0,      defaultgaps,    {0} },
    119 	{ MODKEY,                       XK_y,      incrihgaps,     {.i = +1 } },
    120 	{ MODKEY,                       XK_o,      incrihgaps,     {.i = -1 } },
    121 	{ MODKEY|ControlMask,           XK_y,      incrivgaps,     {.i = +1 } },
    122 	{ MODKEY|ControlMask,           XK_o,      incrivgaps,     {.i = -1 } },
    123 	{ MODKEY|Mod4Mask,              XK_y,      incrohgaps,     {.i = +1 } },
    124 	{ MODKEY|Mod4Mask,              XK_o,      incrohgaps,     {.i = -1 } },
    125 	{ MODKEY|ShiftMask,             XK_y,      incrovgaps,     {.i = +1 } },
    126 	{ MODKEY|ShiftMask,             XK_o,      incrovgaps,     {.i = -1 } },
    127 	{ MODKEY,                       XK_Return, zoom,           {0} },
    128 	{ MODKEY,                       XK_Tab,    view,           {0} },
    129 	{ MODKEY|ShiftMask,             XK_c,      killclient,     {0} },
    130 	{ MODKEY,                       XK_t,      setlayout,      {.v = &layouts[0]} },
    131 	{ MODKEY,                       XK_f,      setlayout,      {.v = &layouts[1]} },
    132 	{ MODKEY,                       XK_m,      setlayout,      {.v = &layouts[2]} },
    133 	{ MODKEY,                       XK_space,  setlayout,      {0} },
    134 	{ MODKEY|ShiftMask,             XK_space,  togglefloating, {0} },
    135 	{ MODKEY|ShiftMask,             XK_f,      togglefullscr,  {0} },
    136 	{ MODKEY,                       XK_0,      view,           {.ui = ~0 } },
    137 	{ MODKEY|ShiftMask,             XK_0,      tag,            {.ui = ~0 } },
    138 	{ MODKEY,                       XK_comma,  focusmon,       {.i = -1 } },
    139 	{ MODKEY,                       XK_period, focusmon,       {.i = +1 } },
    140 	{ MODKEY|ShiftMask,             XK_comma,  tagmon,         {.i = -1 } },
    141 	{ MODKEY|ShiftMask,             XK_period, tagmon,         {.i = +1 } },
    142 	TAGKEYS(                        XK_1,                      0)
    143 	TAGKEYS(                        XK_2,                      1)
    144 	TAGKEYS(                        XK_3,                      2)
    145 	TAGKEYS(                        XK_4,                      3)
    146 	TAGKEYS(                        XK_5,                      4)
    147 	TAGKEYS(                        XK_6,                      5)
    148 	TAGKEYS(                        XK_7,                      6)
    149 	TAGKEYS(                        XK_8,                      7)
    150 	TAGKEYS(                        XK_9,                      8)
    151 	{ MODKEY|ShiftMask,             XK_q,      quit,           {0} },
    152 	{ MODKEY|ControlMask|ShiftMask, XK_q,      quit,           {1} },
    153 };
    154 
    155 /* button definitions */
    156 /* click can be ClkTagBar, ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */
    157 static Button buttons[] = {
    158 	/* click                event mask      button          function        argument */
    159 	{ ClkLtSymbol,          0,              Button1,        setlayout,      {0} },
    160 	{ ClkLtSymbol,          0,              Button3,        setlayout,      {.v = &layouts[2]} },
    161 	{ ClkWinTitle,          0,              Button2,        zoom,           {0} },
    162 	{ ClkStatusText,        0,              Button1,        sigdwmblocks,   {.i = 1} },
    163 	{ ClkStatusText,        0,              Button2,        sigdwmblocks,   {.i = 2} },
    164 	{ ClkStatusText,        0,              Button3,        sigdwmblocks,   {.i = 3} },
    165 	{ ClkClientWin,         MODKEY,         Button1,        movemouse,      {0} },
    166 	{ ClkClientWin,         MODKEY,         Button2,        togglefloating, {0} },
    167 	{ ClkClientWin,         MODKEY,         Button3,        resizemouse,    {0} },
    168 	{ ClkTagBar,            0,              Button1,        view,           {0} },
    169 	{ ClkTagBar,            0,              Button3,        toggleview,     {0} },
    170 	{ ClkTagBar,            MODKEY,         Button1,        tag,            {0} },
    171 	{ ClkTagBar,            MODKEY,         Button3,        toggletag,      {0} },
    172 };
    173